Shinobi
Shinobi are at the top of their class. Able to hide themselves in a multitude of enviroments, just having a shinobi on the field of battle will slow the enemy advance down as they look around in paranoia for signs of these legendary killers.
Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded.
Information
Advances from: | Sniper |
Advances to: | |
Cost: | 24 |
HP: | 25 |
Movement: | 6 |
XP: | 124 |
Level: | 3 |
Alignment: | neutral |
ID | X3 RSShinobi |
Abilities: | concealment, fortify, resistance, ambush, mountaineer, nightstalk, skirmisher, tunneling |
Attacks (damage - count)
Snipe ranged | 15 - 2 bullet | marksman supress firststrike | |
Snipe bombard | 40 - 1 bullet | marksman supress firststrike disable | |
Pistol short | 10 - 3 bullet | marksman firststrike | |
Smoke Grenade short | 0 - 5 explosive | marksman supress |
Resistances
blade | 0% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | -10% | |||
cold | 0% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 80% | |
Cave | 1 | 50% | |
Coastal Reef | - | 0% | |
Deep Water | - | 0% | |
Flat | 1 | 30% | |
Forest | 1 | 70% | |
Frozen | 1 | 30% | |
Hills | 1 | 70% | |
Mountains | 2 | 80% | |
Mushroom Grove | 1 | 50% | |
Sand | 1 | 20% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 80% |